1 public static class GoEaseQuintic
2 {
3     
public static float EaseIn( float t, float b, float c, float d )
4     {
5         
return c * ( t /= d ) * t * t * t * t + b;
6     }
7
8     
public static float EaseOut( float t, float b, float c, float d )
9     {
10         
return c * ( ( t = t / d - 1 ) * t * t * t * t + 1 ) + b;
11     }
12
13     
public static float EaseInOut( float t, float b, float c, float d )
14     {
15         
if( ( t /= d / 2 ) < 1 )
16         {
17             
return c / 2 * t * t * t * t * t + b;
18         }
19         
return c / 2 * ( ( t -= 2 ) * t * t * t * t + 2 ) + b;
20     }
21 }



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